Jan 20, 2009, 12:25 AM // 00:25 | #1 |
Ascalonian Squire
Join Date: Jan 2009
Guild: St Patricks Reavers
Profession: W/
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Max number of MOB's? ( odd question )
Unless there is a specific reason to do it I know this would not
make much sense... but is there a maximum upper limit to the number of MOS's that can be active? Towns and outposts spawn new districts at 100 players... You'd have to aggro everything in a region and pull them all together in one area all without losing any of them.... which I'm not sure is even possible....even if it was you could only pull the number of creatures that spawned into that area when the region was "created" for your party..... I assume breaking up a party to have multiple people all pulling to the same area is possible..... just curious.... |
Jan 20, 2009, 01:21 AM // 01:21 | #2 |
Wilds Pathfinder
Join Date: Aug 2008
Location: USA
Guild: Marked Souls [MkS]
Profession: E/N
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There is no limit, however all mobs have a certain aggro range. It is possible to pull several mobs together but if you keep moving away from their original spawn they will eventually break off and return.
Your team can break off and pull mobs together but the same rule will apply. When the mobs get too far away from their original spawn they will break off the chase and return. |
Jan 20, 2009, 02:33 AM // 02:33 | #3 | |
Krytan Explorer
Join Date: Aug 2007
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Quote:
Anyone who's ever pulled charr in pre for death leveling knows this difference: stationary mobs will always run back after a certain distance, no matter what you do. Patrols, on the other hand, if pulled correctly, can be pulled straight across the map, as is seen by the tight-stacking method of charr pulling in pre, where you repeatedly pull a bunch of patrols together to the res shrine and get them stuck there. You can literally pull all non stationary mobs in the entire zone, though it is usually counterproductive to do so since it takes a long time, and the rewards you get out of doing it drop off pretty steeply. In other words, if you want to get a bunch of things on screen at once, find a zone with lots of patrols, and pull them all together. Probably take you forever though =P |
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Jan 20, 2009, 02:41 AM // 02:41 | #4 |
Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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If you really want to see lots of monsters, try abusing Call to Torment or maybe that Ooze division skill with a team of Perma Sins or some "invincible" build or team. I've seen some entertaining screens of glitched Oozes where they multiplied at an alarming rate.
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Jan 20, 2009, 03:21 AM // 03:21 | #5 |
Desert Nomad
Join Date: Feb 2005
Location: Ascalon
Profession: E/
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594 or so, which according to wiki is the max number of mobs in all of Lahtenda Bog when vanq'ing.
Not that its actually possible to maintain agro on every patrol in a zone. |
Jan 20, 2009, 05:45 AM // 05:45 | #6 |
Forge Runner
Join Date: Apr 2008
Location: Canada
Profession: E/
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Lol. WtB Screenshot of 1000+ Ooze Divisions
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